
Fixed a bug causing the increased power of the great sword's Rage Slash to carry over to other attacks if the player is damaged while performing the action. Fixed a bug preventing the player from smoothly throwing a second kunai when using the Radial Menu to throw kunai. Fixed a bug causing a difference in the player character's facial expression when using the "Shadow Box" gesture, depending on whether they're in the village or in the Training Area/on a quest. Fixed a bug causing punching sound effects to be played when landing hits with the dual blades' Piercing Bind while wearing the "Akuma" layered armor. Fixed a bug causing the "Bob with Hairband" hairstyle to clip through certain types of headgear.
Fixed a bug causing some hairstyles to clip into the player character's face while moving. Fixed a bug in multiplayer occasionally causing a monster's mountable state to be shortened depending on the kind of attack it got hit with right before going into said state. Fixed a bug causing the game to crash if the player joins an in-progress Rampage quest with specific timing. Fixed a bug causing the player to slip after landing, if they cancel the dual blades' Demon Mode in mid-air, or if they land on a slope after charging the hammer in mid-air. Fixed a bug causing the tired running animation to be canceled if the player uses or gathers an item during this animation. Fixed a bug causing a discrepancy between the player's equipped weapon type and their equipment info, if the player changes their weapon type right before the return timer runs out after finishing a quest. Fixed a bug occasionally causing some monsters to face the complete opposite direction when trying to turn towards the player. Fixed a bug causing Teostra to be downed without going through a falling animation if the player uses a Flash Bomb while Teostra is breathing fire in mid-air. Fixed a bug preventing Narwa's thunder rings from disappearing if her health drops below a certain point while the rings are being spawned. Fixed a bug causing monsters to enter a "lured" state when the player uses a Wailnard on them while they're asleep. Fixed a bug occasionally causing Apex Diablos to behave unnaturally when it attacks by swinging its horns several times in a row.
・Upcoming Collabs: Ghosts 'n Goblins + Sonic ・CAPCOM Collab 5: Ghosts 'n Goblins Resurrection Collab Event
#Monster hunter world trainer in event quest update#
・Sega: Sonic 30th Anniversary Collab EventĪll Past Monster Hunter Rise Updates Update Roadmap Enlarge Upcoming Monster Hunter Rise Updates Update Roadmap